![]() Another, Night School Studio’s Oxenfree, was also a game I didn’t particularly enjoy – I found its characters as cold and remote as the game’s island location – but its masterful dialogue system was a revelation at least. The first season of Batman: A TellTale Series – a fine game, but only fine – being a prime example. Telltale’s titles, for example, often lose dramatic momentum with their “After you, Sir.” “No, after you, Sir” approach to conversation. I tend to struggle with the stilted manner in which adventure games deliver dialogue. The nature of the Switch – and some welcome eShop discounting – has led me to games I would have usually ignored. Typically, I eschew story-heavy games in favour of those that give me the chance to chart vast open worlds, or fiddle around in dungeons and puzzle rooms. I have played a number of dialogue-heavy games on the Switch in recent months, a daunting prospect for a self-confessed ‘video game explorer’. And this is the game’s greatest achievement. Yep, it’s a game for the post-recession millennial generation alright.Īlthough there are some light platforming aspects to the game, the vast majority of Night in the Woods is delivered through the conversations Mae has with her friends, family, and other townsfolk. Night in the Woods takes place at a moment of change for the town and its characters, and the game explores how both need to adapt to survive. ![]() And Bea, a crocodile who works in hardware store, is becoming increasingly cynical of the world around her. Her friends, Gregg and Angus, are ready to move on, having decided to spend their life together in pastures new. Mae is clinging onto her youth, too old to go fuck about in the woods, but still driven by a burning desire to do just that. Night in the Woods may feature a cast of animals, – who are, without exception, beautifully drawn and animated – but its themes and emotional beats are as relatable and human as they come. Returning, she finds the town in economic decline, and her friends all grasping to find their place in the world as they move from adolescence into adulthood. Infinite Fall’s Night in the Woods tells the story of Mae, a cat who drops out of college, and returns home to live with her parents in the town of Possum Springs. Have Mae, Gregg, Angus and Bea survived the trip? When to accept and when to fight.Night in the Woods – specifically, the Weird Autumn complete edition – has made its quirky, charming way onto the Nintendo Switch. How long we'll be able to hold on, and when we should let go. Knowing that everything will end someday, and wondering how well we'll be able to meet it when it happens. That point where you sense things are changing and it's time to move on but you just don't know how. Night In The Woods comes from a deep place for us. Up behind the park at the edge of town, back in the trees by the old mine- there's something in the woods. The world is changing, things are ending, and the future is uncertain. ![]() Mae herself is undergoing some sudden and unexplained changes, giving her mysterious abilities that grant her access to a side of town she never knew existed. Her old friends have grown in their own directions. She dropped out of college and returned home to her crumbling old mining town to do just that, but she's finding that nothing is the same anymore. All Mae wants to do is run around with her friends, break stuff and hang on to a life of aggressive aimlessness. You'll also be doing various activities and interacting with the world in different ways, getting to know the townspeople, hanging out with friends, exploring Possum Springs inside and out, and venturing into the surrounding areas. Mae's a cat so the roofs and ledges and powerlines are all her playground, and she's not the only one up there by a long shot. Night In The Woods is an adventure game heavily focused on story, characters and exploration, with some platforming to get around town. Grand Theft Auto V: Premium Online Edition. ![]()
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